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Raw-Input

13
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A member registered Jul 12, 2020

Recent community posts

Loved this game, very creative and very unique concept! Music was awesome too!

Rolling dies when you kill enemies is a cool concept for tower defense! Visuals are a bit rough but that's fine :)

You tried and that's all that matters :)

This game is hard! I don't want to speak for most people but keeping 6 different levels in my head at all times is tough. That being said I like the idea of having multiple levels within one level. I think having some sort of indicator on the screen to indicate if you are about to lock yourself into a wall might be good to make it easier for the player to not just instantly die. The colors made my eyes bleed.

So I'm not sure if I understand the goal of the game. Was it to collect the bits for a high score? If so I think this game needed a better win condition. The camera and level generation was the best part but there wasn't much else here. The mascot being a dice DJ seemed like a way to shoehorn dice into the theme without making it really about dice. 

So I'm not sure if I understand the goal of the game. Was it to collect the bits for a high score? If so I think this game needed a better win condition. The camera and level generation was the best part but there wasn't much else here. The mascot being a dice DJ seemed like a way to shoehorn dice into the theme without making it really about dice. 

While not the worst execution of the "rolling dice along a fixed grid", I think this needed a bit more of an identity. I played the first 5 levels and they were basically all the same single path that needed to be executed.

The presentation is cool as a board game, but I don't think it used the dice theme very well (i.e. just choosing your starting stats). Most of the animations are slow and I couldn't figure out how to actually do damage to people. Also not being able to control your character/use your tickets while looking at the map just made it tedious to play. Still a cool concept, I'm giving high points for creativity!

Cool idea, didn't jive with me probably because I'm not into these types of games but I liked the hand drawn art and atmospheric music!

Cool idea, nice music and visuals. Gameplay was a bit repetitive and the dice kept moving off the grid, but when it worked it was interesting.

There's been a few games with this same mechanic and this is by far the most polished one I've seen. Great sound effects and visual design!

Cool idea! Seemed like bisecting dice twice didn't register correctly but when it worked it was fun!

Hi I'm the artist that did the music! If you'd like to check out my other music: https://linktr.ee/ChordCutter.